board game,Area Control Strategy Board Game Set in Dieselpunk 1920s Europe

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Ships From: United States
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Description

SPECIFICATIONS

Brand Name: YTYIN

Origin: US(Origin)

Our games seek to capture the imaginations of all types of people, as our goal is to build games and communities that include everyone and bring joy to tabletops around the world.
We also believe in constantly evaluating and improving our creation process to improve the environmental sustainability and accessibility of our games.

Explore the World of Wingspan

Visit the World of Scythe

Visit the World of Tapestry
Visit the Stonemaier Store
Visit the Stonemaier Store
Visit the Stonemaier Store

Designed by Jamey Stegmaier | Art by Jakub Rozalski

80 resource tokens, 5 action tokens
5 popularity tokens, 36 star tokens, 20 structure tokens, 20 recruit tokens, 48 workers
80 coins tokens, 12 multiplier tokens
12 encounter tokens, 36 tech cubes
6 structure bonus tiles, 42 combat cards, 23 objective cards, 28 encounter cards
12 factory cards, 5 riverwalk cards, 5 quick-start cards, 2 power dials
2 rulebooks (multiplayer and solo), 1 quick reference guide
Scythe Five factions vie for dominance in a war-torn, mech-filled, dieselpunk 1920s Europe.
Scythe is an engine-building game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. In Scythe, each player represents a character from one of five factions of Eastern Europe who are attempting to earn their fortune and claim their faction's stake in the land around the mysterious Factory. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.
1-5 Players
115 Min Playtime
Ages 14+

Scythe
Each player begins the game with different resources, a different starting location, and a hidden goal. Starting positions are specially calibrated to contribute to each faction's uniqueness and the asymmetrical nature of the game.
Scythe uses a streamlined action-selection mechanism to keep gameplay moving at a brisk pace and reduce downtime between turns. While there is plenty of direct conflict for players who seek it, there is no player elimination.
Choose Your Top Row Action
You have 4 actions to choose from: move (move your mech, hero, or workers), bolster (increase your power), trade (purchase different goods), and produce (gain resources depending on where your workers are).
Take Your Bottom Row Action
Once you've taken an action on the top row, you can now choose to take the correlating action on the bottom row: upgrade (improve your efficiency), deploy (pay for and send out a new mech), build (pay to place a building on a space you control), and enlist (gain a one time and ongoing bonus).
Victory
Throughout the game, you will place stars on the board upon achieving goals. The game ends when a player places their 6th star. Score for coins, stars, territories controlled, resources, and structure bonuses. This score is multiplied by your popularity throughout the game, and the player with the most points is declared winner.

Scythe (Base Game) Scythe: Invaders from Afar Expansion Scythe: The Rise of Fenris Expeditions Tapestry Euphoria: Build a Better Dystopia
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Customer Reviews 4.8 out of 5 stars
5,160
4.9 out of 5 stars
1,851
4.9 out of 5 stars
926
4.9 out of 5 stars
31
4.8 out of 5 stars
754
4.6 out of 5 stars
149
Price $66.94$66.94 $29.39$29.39 $58.46$58.46 $72.99$72.99 $67.36$67.36 $75.00$75.00
Number of Players 1-5 1-7 1-5 (or up to 7 with Invaders) 1-5 1-5 2-6
Average Playtime 115 mins 115-140 mins 75-150 mins 60-90 mins 90-120 mins 60 mins
Game Objectives and Theme Five factions vie for dominance in a war-torn, mech-filled, dieselpunk 1920s Europe. Adds 2 news factions and the ability to play with up to 6 or 7 players to the Scythe Base Game. Features an 8-game replayable campaign and 11 interchangeable modules to add to the Scythe Base Game. Venture to the dangerous north in this tile-exploration game Lead a unique civilization to greatness through cultural and technological advances. Place worker dice strategically to build your authority and take over a dystopia.
Game Mechanisms Area Majority/Influence Area Majority/Influence Campaign, Area Majority/Influence Engine Building Area/Majority Influence Worker Placement

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